Dragon Warrior 2 combat analysis
- HP / max HP
- magic power
- MP / max MP
- attack power
- defense power
- items (...)
A little has changed in the sequel. Most notably, enemies now attack in groups and so this offers a little bit of strategy: the player can choose to either take out the strongest enemy first, or pick off the weakest quickly & then take down the strongest. Additionally, the verbs have changed – instead of magic, there's now parry. This appears to be a simple defend option (makes the player harder to hit).
It appears that both player & enemies choose their actions, and then agility (randomly?) determines action order each turn, but I could be wrong. It seems that in the first, asides from surprise attacks, player always goes first.
Now, I believe that further down the road, the player can pick up more party members. (pretty positive – there's no magic option in combat but there's MP) But for the purposes of this exercise, I'm gonna leave that open for now.