bugfixessssss
bugfixessssss
bugfixessssss
so much stuff is broken in this build, but I’ve got a whole lot of new ideas to play around with…
Build #2. there’s a bare-bones inventory / status screen (press “i”). A handful of other new features.
rough prototype I’ve been working on for… the past couple months, I guess. Z to interact and C to attack.
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
avg | 0.1320231 | 0.1321056 | 0.1404736 | 0.1392569 | 0.143763 | 0.1505185 | 0.1550273 | 0.1582035 | 0.1582686 | 0.1594336 | 0.174824 | 0.1981015 | 0.1812547 | 0.1826551 | 0.1921308 | 0.2093167 | 0.2110839 | 0.2198089 | 0.1908351 | 0.2198777 |
max | 0.3758555 | 0.3344969 | 0.3349236 | 0.3368345 | 0.316483 | 0.3183554 | 0.314951 | 0.3241109 | 0.3005303 | 0.3569724 | 0.3606369 | 0.3441672 | 0.3402658 | 0.3668836 | 0.4549326 | 0.5728672 | 0.5149349 | 0.4504955 | 0.3824925 | 0.4372288 |